Logic Pro X BeatMaking & Sampling

$3,300.00

Welcome to beat-making and sampling with a leading industry DAW (digital audio workstation) for creatives interested in production, digital composition, and sound design. What exists within the seeds of your creativity? In this course, we’ll release the fresh shoots and discover your unique voice.

Logic Pro X is a popular audio-industry standard DAW. Logic Pro X provides learners an accessible user-friendly interface for music creation, production, and editing. With its ease of use, Logic Pro X is an optimal choice for visually impaired learners offering creative proficiency without sacrificing technical precision or control.

Expanding beyond memorization of 100s of short-cuts in various applications (OS, VO, and DAW), we also train learners in resourcefulness empowering them to effectively work side-by-side with their sighted peers. Screen reader navigation of the UI (user-interface) enables learners to achieve fully independent participation in educational and professional settings. Ideal for beat-making, sampling, mixing, digital arranging, Foley (sound effects for movies, video, gaming), and all things Midi production.

Prerequisites

A comprehensive understanding of Mac OS.
 90% accuracy with Qwerty keyboard familiarity for all Mac courses
. A comprehensive understanding of voice over screen reader navigation. 
Basic working knowledge of all necessary hardware (specific to each individual configuration)

SKU: ISM-XRL825T51F2099 Category:

Description

Session 1 – Introduction to Logic

  • Acquiring Logic, installing extra content
  • Installing KeyCommands file and changing preferences for use as a visually impaired user
  • Setting up Zoom on the Mac (mobile Zoom won’t work as well for these lessons)

 

Session 2 – Basic Recording

  • The creating session dialog (setting initial tempo, time signature, and track types to start project with) and configuring the metronome/click
  • Configuring the hardware and software, testing with a quick recording
  • Recording audio tracks
  • Recording software instruments/Midi
  • Saving your project/basic file management

 

Session 3 – Getting Familiar with Logic Sounds

  • Using the library to go through Logic sounds
  • Instantiating a Logic or 3rd party software instrument like Komplete Kontrol to a track
  • Brief overview of Midi FX
  • Using a track stack to play multiple instruments at once or to create a split

 

Session 4 – Getting Familiar with Logic’s Interface & Track Types

  • Overview of the interface, inspector, library, mixer, smart controls, etc.
  • Manipulating tracks and regions with the inspector
  • Looking at the Logic Electronic Drum Tracks and how it differs from other software instrument tracks
  • Looking at the Note Repeater. Useful for snare and hi hat rolls

 

Session 5 – Drummer

  • Introduction to the Drummer
  • Building out an electronic drum track using the Drummer

 

Session 6 – Loop Browser and Working with Non-AppleLoops

  • Using the Loop Browser
  • Importing audio, Midi or non-AppleLoops to a project
  • Working with Loops with non-embedded tempo and different ways to snap it to tempo (Adapt Tempo, FlexTime, etc.)
  • Transpose audio up and down Like Midi (FlexPitch)

 

Session 7 – Navigating and Editing the Project

  • Different ways to move through the project timeline
  • Selecting tracks and regions
  • Track sorting, splitting regions, copying, cutting and pasting, deleting regions and tracks
  • Other important editing commands (nudging, shuffling, moving regions to playhead, etc.)

 

Session 8 – Piano Roll & Event List

  • Discussion on piano roll and event list and when each can be useful
  • Using the piano roll to edit Midi
  • Using the event list to edit Midi more in depth

 

Session 9 – Step Recording & Step Sequencer

  • Introduction to step recording
  • Introduction to step sequencing

 

Session 10 – Introduction to Sampler (formerly EXS24)

  • Discussion of sampler and quick sampler and their differences
  • Cover basic importing/recording/editing to chop a region and convert it into a sampler instrument
  • Covering importing by region or by transient, assigning to a key and saving the instrument so it can be recalled
  • Recording something with the new instrument. Covering when to convert it back to audio and adjusting tempo with flextime

 

Session 11 – Introduction to Quick Sampler

  • Cover basic importing/recording/editing to chop a region and convert it into a quick sampler instrument
  • Cover the different options on import into quick sampler and when each is appropriate
  • Saving the instrument so it can be recalled
  • Looking at settings like flextime for the instrument
  • Recording something with the new instrument. Covering when to convert it back to audio and adjusting tempo with flextime

 

Session 12 – Arranging with Locators PT 1

  • Starting a beat utilizing all the tools we’ve covered
  • Building out the rest of track quickly/playing with arrangement ideas with locators

 

Session 13 – Arranging with Locators PT 2

  • Finish building out the rest of track quickly/playing with arrangement ideas with locators

 

Session 14 – Starting the Mix

  • Overview of DAW signal flow (channel strip, sends/aux, etc.)
  • Discussion on the different elements of a mix
  • Discussion of gain staging
  • Creating the static mix

 

Session 15 – Continuing the Mix with EQ

  • Instantiating and using an EQ across all the tracks, and using it to enhance them

 

Session 16 – Continuing the Mix with Compression

  • Instantiating and using a compressor across all the tracks, and using it to enhance them
  • A brief discussion/demonstration of side chaining

 

Session 17 – Spatial effects (Delays & Reverbs)

  • Discussion of insert and send effects, and how they differ from each other, and when and how to use them
  • Instantiating spatial effects, reverbs, delays, and using them throughout the mix

 

Session 18 – Stereo Output/Master and Other Effects

  • Overview of De-esser, saturation and other effects
  • Limiter and basic mastering

 

Session 19 – Automation

  • Automating track parameters like volume, pan, send level, and fade out for end of song
  • Automating effects parameter

 

Session 20 – Bouncing/Exporting Archiving

  • Bouncing the completed project
  • Discussion of different file formats for exporting and sharing options built into Logic
  • Exporting multi tracks, stems and options for long term archiving, sending files to someone else to mix or for collaboration

 

Session 21 – Creating Templates and Saving Patches

  • Saving patches of sounds you enhanced/created
  • Creating a template so you have good starting points going forward

 

Session 22 – Q&A and What’s Next

  • Answer questions about what we covered and where one can go from here with these skills, beat leasing, music licensing, etc.